{"title":"约束图划分框架","authors":"Lefteris Ntaflos","doi":"10.1109/MDM.2019.00-21","DOIUrl":null,"url":null,"abstract":"Social networks offer services such as recommendations of social events, or delivery of targeted advertising material to certain users. In my thesis, I focus on a specific type of services modeled as constrained graph partitioning (CGP). CGP assigns nodes of a graph to a set of classes with bounded capacities so that the similarity and the social costs are minimized. The similarity cost is proportional to the dis-similarity between a node and its class, whereas the social cost is measured in terms of neighbors that are assigned to different classes. I investigate two solutions for CGP: the first utilizes a game-theoretic framework, while the second employs local search. I show that the two approaches can be unified under a common framework, and develop a number of optimization techniques to improve result quality and facilitate efficiency. Experiments with real datasets demonstrate that the proposed methods outperform the state-of-the art in terms of solution quality, while they are significantly faster.","PeriodicalId":241426,"journal":{"name":"2019 20th IEEE International Conference on Mobile Data Management (MDM)","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-06-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Framework for Constrained Graph Partitioning\",\"authors\":\"Lefteris Ntaflos\",\"doi\":\"10.1109/MDM.2019.00-21\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Social networks offer services such as recommendations of social events, or delivery of targeted advertising material to certain users. In my thesis, I focus on a specific type of services modeled as constrained graph partitioning (CGP). CGP assigns nodes of a graph to a set of classes with bounded capacities so that the similarity and the social costs are minimized. The similarity cost is proportional to the dis-similarity between a node and its class, whereas the social cost is measured in terms of neighbors that are assigned to different classes. I investigate two solutions for CGP: the first utilizes a game-theoretic framework, while the second employs local search. I show that the two approaches can be unified under a common framework, and develop a number of optimization techniques to improve result quality and facilitate efficiency. Experiments with real datasets demonstrate that the proposed methods outperform the state-of-the art in terms of solution quality, while they are significantly faster.\",\"PeriodicalId\":241426,\"journal\":{\"name\":\"2019 20th IEEE International Conference on Mobile Data Management (MDM)\",\"volume\":\"26 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-06-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 20th IEEE International Conference on Mobile Data Management (MDM)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MDM.2019.00-21\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 20th IEEE International Conference on Mobile Data Management (MDM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MDM.2019.00-21","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Social networks offer services such as recommendations of social events, or delivery of targeted advertising material to certain users. In my thesis, I focus on a specific type of services modeled as constrained graph partitioning (CGP). CGP assigns nodes of a graph to a set of classes with bounded capacities so that the similarity and the social costs are minimized. The similarity cost is proportional to the dis-similarity between a node and its class, whereas the social cost is measured in terms of neighbors that are assigned to different classes. I investigate two solutions for CGP: the first utilizes a game-theoretic framework, while the second employs local search. I show that the two approaches can be unified under a common framework, and develop a number of optimization techniques to improve result quality and facilitate efficiency. Experiments with real datasets demonstrate that the proposed methods outperform the state-of-the art in terms of solution quality, while they are significantly faster.