设计现场视听内容的空间显示系统

Naoya Umeta, Tomohito Yamamoto
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引用次数: 0

摘要

为了表达高水平的存在,已经开发了许多类型的显示器。然而,这些系统往往很昂贵。为了解决这个问题,我们开发了一个使用移动设备的空间显示系统。在本研究中,我们在此基础上实现了三维视听直播内容设计系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Spatial display system for designing live audiovisual content
Many types of displays have been developed for expressing high levels of presence. However, these systems tend to be expensive. To solve this problem, we developed a spatial display system using mobile devices. In this study, we implement design system for 3D audiovisual live contents based on our system.
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