{"title":"游戏信息在大脑中的测量力:将游戏精炼理论与神经科学联系起来","authors":"Sakshi Agarwal, R. Ram, H. Iida","doi":"10.1109/KST.2016.7440518","DOIUrl":null,"url":null,"abstract":"In this research the concept of game refinement is linked to a new approach of neuroscience in order to model the force of the game information acting in the brain. The amount of force acting in the brain is related to the emotional impacts in the mind as an excitement or an addiction to the game. Measures of the acceleration of the game information have been proposed in earlier studies. A conceptual idea for a possible measure of the mass component of the force of the game information in the brain is proposed. This measure of the mass is based on the neuronal activity in the brain. The idea of the force model is supported with examples of well-known sports and video games.","PeriodicalId":350687,"journal":{"name":"2016 8th International Conference on Knowledge and Smart Technology (KST)","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Measuring force of game information in the brain: Linking game refinement theory and neuroscience\",\"authors\":\"Sakshi Agarwal, R. Ram, H. Iida\",\"doi\":\"10.1109/KST.2016.7440518\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this research the concept of game refinement is linked to a new approach of neuroscience in order to model the force of the game information acting in the brain. The amount of force acting in the brain is related to the emotional impacts in the mind as an excitement or an addiction to the game. Measures of the acceleration of the game information have been proposed in earlier studies. A conceptual idea for a possible measure of the mass component of the force of the game information in the brain is proposed. This measure of the mass is based on the neuronal activity in the brain. The idea of the force model is supported with examples of well-known sports and video games.\",\"PeriodicalId\":350687,\"journal\":{\"name\":\"2016 8th International Conference on Knowledge and Smart Technology (KST)\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-03-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 8th International Conference on Knowledge and Smart Technology (KST)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/KST.2016.7440518\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 8th International Conference on Knowledge and Smart Technology (KST)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/KST.2016.7440518","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Measuring force of game information in the brain: Linking game refinement theory and neuroscience
In this research the concept of game refinement is linked to a new approach of neuroscience in order to model the force of the game information acting in the brain. The amount of force acting in the brain is related to the emotional impacts in the mind as an excitement or an addiction to the game. Measures of the acceleration of the game information have been proposed in earlier studies. A conceptual idea for a possible measure of the mass component of the force of the game information in the brain is proposed. This measure of the mass is based on the neuronal activity in the brain. The idea of the force model is supported with examples of well-known sports and video games.