{"title":"位图图形显示的虚拟内存系统组织","authors":"A. C. Barkans","doi":"10.2312/EGGH/EGGH89/199-212","DOIUrl":null,"url":null,"abstract":"Described is a display sub-system, designed for support of a very high speed rendering engine. It provides high-performance graphics to an environment that consists of a hierarchy of resizable windows. The concept of virtual memory has been applied with the organization of the virtual to physical address spaces having a unique mapping that fits the organization of a bit-mapped graphics memory display.","PeriodicalId":206166,"journal":{"name":"Advances in Computer Graphics Hardware","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"A Virtual Memory System Organization for Bit-Mapped Graphics Displays\",\"authors\":\"A. C. Barkans\",\"doi\":\"10.2312/EGGH/EGGH89/199-212\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Described is a display sub-system, designed for support of a very high speed rendering engine. It provides high-performance graphics to an environment that consists of a hierarchy of resizable windows. The concept of virtual memory has been applied with the organization of the virtual to physical address spaces having a unique mapping that fits the organization of a bit-mapped graphics memory display.\",\"PeriodicalId\":206166,\"journal\":{\"name\":\"Advances in Computer Graphics Hardware\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Advances in Computer Graphics Hardware\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2312/EGGH/EGGH89/199-212\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Advances in Computer Graphics Hardware","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/EGGH/EGGH89/199-212","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Virtual Memory System Organization for Bit-Mapped Graphics Displays
Described is a display sub-system, designed for support of a very high speed rendering engine. It provides high-performance graphics to an environment that consists of a hierarchy of resizable windows. The concept of virtual memory has been applied with the organization of the virtual to physical address spaces having a unique mapping that fits the organization of a bit-mapped graphics memory display.