基于方位角调制的三维点云盲水印算法

Jing Liu, Yajie Yang, Douli Ma
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引用次数: 3

摘要

提出了一种新的基于方位角调制的三维点云模型盲水印算法。选取平均曲率小于0的凹顶点作为特征点,其余顶点建立不变空间,鲁棒性更强。通过调制位于不同区域的特征顶点的方位角,重复嵌入水印信息。子区域嵌入和冗余嵌入提高了算法抗常见攻击的性能。实验结果表明,该算法具有较好的不可感知性和鲁棒性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Blind 3D Point Cloud Watermarking Algorithm Based on Azimuth Angle Modulation
A new blind watermarking algorithm of 3D point cloud model by using azimuth angle modulation is proposed. The concave vertices with mean curvature lesser than 0 are used as feature vertices, and the rest vertices are considered to establish an invariant space for the greater robustness. The watermarking information is embedded repeatedly by modulating azimuth angle of feature vertices lying in different regions. Sub-regional embedding and redundant embedding enhance the performance of algorithm against common attacks. Experimental results demonstrate the proposed algorithm offers the better imperceptibility and robustness.
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