{"title":"作为信息空间的虚拟世界:在共享的3D环境中支持语义和社会导航","authors":"S. Vosinakis, I. Papadakis","doi":"10.1109/VS-GAMES.2011.41","DOIUrl":null,"url":null,"abstract":"Virtual worlds are a popular medium for communication and collaboration in 3D and they are being used as shared information spaces in various application areas. However, compared to traditional hypermedia and web-based information systems they offer little support for semantic and social navigation. In this paper, a framework for enhancing virtual worlds with metaphors that support improved semantic and social browsing in the 3D environment is proposed, and an integrated architecture for their interface with external information sources through the employment of Linked Data is presented. In order to assess the effectiveness of the proposed approach, a prototype system has been implemented and accordingly evaluated.","PeriodicalId":159845,"journal":{"name":"2011 Third International Conference on Games and Virtual Worlds for Serious Applications","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-05-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Virtual Worlds as Information Spaces: Supporting Semantic and Social Navigation in a shared 3D Environment\",\"authors\":\"S. Vosinakis, I. Papadakis\",\"doi\":\"10.1109/VS-GAMES.2011.41\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual worlds are a popular medium for communication and collaboration in 3D and they are being used as shared information spaces in various application areas. However, compared to traditional hypermedia and web-based information systems they offer little support for semantic and social navigation. In this paper, a framework for enhancing virtual worlds with metaphors that support improved semantic and social browsing in the 3D environment is proposed, and an integrated architecture for their interface with external information sources through the employment of Linked Data is presented. In order to assess the effectiveness of the proposed approach, a prototype system has been implemented and accordingly evaluated.\",\"PeriodicalId\":159845,\"journal\":{\"name\":\"2011 Third International Conference on Games and Virtual Worlds for Serious Applications\",\"volume\":\"44 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-05-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 Third International Conference on Games and Virtual Worlds for Serious Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VS-GAMES.2011.41\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 Third International Conference on Games and Virtual Worlds for Serious Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VS-GAMES.2011.41","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual Worlds as Information Spaces: Supporting Semantic and Social Navigation in a shared 3D Environment
Virtual worlds are a popular medium for communication and collaboration in 3D and they are being used as shared information spaces in various application areas. However, compared to traditional hypermedia and web-based information systems they offer little support for semantic and social navigation. In this paper, a framework for enhancing virtual worlds with metaphors that support improved semantic and social browsing in the 3D environment is proposed, and an integrated architecture for their interface with external information sources through the employment of Linked Data is presented. In order to assess the effectiveness of the proposed approach, a prototype system has been implemented and accordingly evaluated.