头部建模采用颜色不等相位步进法

Lijun Jiang, Shiqian Wu, Dajun Wu, H. Eng
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引用次数: 0

摘要

利用彩色光投影进行三维形状建模是一种很有前途的新技术。它适用于移动物体的快速3D建模,比如人的头部。在本文中,我们展示了一种新的三维头部建模方法,该方法结合了人脸的先验知识和不等相位步进,以减轻颜色投影方案中产生的颜色耦合误差。与现有技术不同的是,该方法直接利用了人脸和参考物之间的包裹相位差,使得处理过程是一个过程,缩短了时间。给出了一种R-G-B相位步长为0-45-180度的算法。实验结果证明了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Head modeling using color unequal phase stepping method
3D shape modeling using color light projection is a new and promising technique. It is suitable for fast 3D modeling of moving objects, like human heads. In this paper, we demonstrated a new method for 3D head modeling by incorporating a priori knowledge of human face and unequal phase, stepping to alleviate the color coupling errors raised in the color projection scheme. Unlike prior art, the proposed method utilizes the wrapped phase difference between face and reference directly so that the processing is one-course, and time is shortened. An algorithm corresponding to a specific paradigm with R-G-B phase step set to 0-45-180 degree is given. Experimental results demonstrate the effectiveness of the method.
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