{"title":"教室增强现实与虚拟现实的通用架构","authors":"Houda Elkoubaiti, R. Mrabet","doi":"10.1109/ICMCS.2018.8525976","DOIUrl":null,"url":null,"abstract":"With the increasingly growing interest to develop the educational sector, the use of technology in classrooms is gaining more and more concern all over the world. In fact, emerging technologies have great potential to enhance learning and teaching process. Augmented reality (AR) and virtual reality (VR) are among those technologies that help to boost education. This paper presents a generic architecture that supports both AR and VR applications inside the classroom.","PeriodicalId":272255,"journal":{"name":"2018 6th International Conference on Multimedia Computing and Systems (ICMCS)","volume":"112 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"A Generic Architecture of Augmented and Virtual Reality in Classrooms\",\"authors\":\"Houda Elkoubaiti, R. Mrabet\",\"doi\":\"10.1109/ICMCS.2018.8525976\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"With the increasingly growing interest to develop the educational sector, the use of technology in classrooms is gaining more and more concern all over the world. In fact, emerging technologies have great potential to enhance learning and teaching process. Augmented reality (AR) and virtual reality (VR) are among those technologies that help to boost education. This paper presents a generic architecture that supports both AR and VR applications inside the classroom.\",\"PeriodicalId\":272255,\"journal\":{\"name\":\"2018 6th International Conference on Multimedia Computing and Systems (ICMCS)\",\"volume\":\"112 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-05-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 6th International Conference on Multimedia Computing and Systems (ICMCS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICMCS.2018.8525976\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 6th International Conference on Multimedia Computing and Systems (ICMCS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMCS.2018.8525976","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Generic Architecture of Augmented and Virtual Reality in Classrooms
With the increasingly growing interest to develop the educational sector, the use of technology in classrooms is gaining more and more concern all over the world. In fact, emerging technologies have great potential to enhance learning and teaching process. Augmented reality (AR) and virtual reality (VR) are among those technologies that help to boost education. This paper presents a generic architecture that supports both AR and VR applications inside the classroom.