“花与青春”:中国非物质文化遗产中口头表演的虚拟叙事与创作方法

Yu Lu, Zixiao Liu, Xuning Yan, Shuo Yan
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引用次数: 2

摘要

中国的非物质文化遗产包含了许多不同形式的表演艺术,其中口头表演是一个重要的分支。“花儿”是宁夏回族地区最流行的民间表演。基于虚拟现实(VR)和手势识别技术,我们的作品提出了三种设计方法:互动表演叙事、隐喻元素和具身认知,并应用于VR表演《花与青春》。VR可以为观众提供更加身临其境的体验,有助于非遗产表演艺术的传播和传播。我们的工作为未来非物质文化遗产表演的内容创作提供了通用的设计方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
“Flower and the Youth”: Virtual Narrative and Creative Methods of Oral Performance in China Intangible Cultural Heritage
The intangible cultural heritage of China contains many different forms of performing arts, of which oral performance is an important branch. "Hua'er" is the most popular folk performance sung in the Hui ethnic area of Ningxia. Based on technology of virtual reality (VR) and gesture recognition, our work proposes three design methods: interactive performance narrative, metaphorical elements and embodied cognition, applied to the VR performance, "Flower and the Youth". VR can provide audience with a more immersed experience that contributes to the transmission and dissemination of non-heritage performing arts. Our work provides universal design approaches to the creation of content for future intangible cultural heritage performances.
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