面向Web虚拟现实的碰撞检测

Peipei Yang, Haoxiang Wang, Yuchen Liu
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引用次数: 0

摘要

提出了一种网络虚拟现实(VR)环境下的碰撞检测优化方法。提出的解决方案由两层组成。实验结果证明了该方法的有效性和显著提高的效率(以每秒平均帧数衡量),保证了适当的碰撞检测精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Web Virtual Reality Oriented Collision Detection
This paper proposes an optimized method of collision detection in web virtual reality (VR) environment. The proposed solution consists of two layers. Experimental results demonstrate the effectivity of the method and its significant improvement in efficiency (measured by average frame number per second) with proper accuracy of collision detection guaranteed.
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