软件工程教育中的双赢:平衡社会困境以促进协作

G. Frankl, S. Bitter, Bonifaz Kaufmann
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引用次数: 2

摘要

软件工程是一个高度协作的过程。然而,我们仍然缺乏如何成功合作的知识。成功协作的主要障碍是由于社会困境而出现的,这种困境可以追溯到对集体整体(例如软件开发团队)的期望与对个人(例如单个编码人员)的期望之间的深刻紧张关系。本文介绍了双赢的概念,并将其应用于软件工程教育。Winn是一种针对群体过程的通用思维模式,旨在最佳地平衡个人和群体的需求。因此,win是整个团队实现可持续和高质量性能的先决条件,后者是软件工程的核心问题。高水平的绩效只能通过系统的视角来实现:必须同时考虑群体和个人(作为群体的基本要素)。因此,在软件工程教育中,教学和改进协作仍然有很大的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Win-for-all in software engineering education: Balancing social dilemmas to foster collaboration
Software engineering is a highly collaborative process. However, we still lack knowledge on how to collaborate successfully. A main barrier to successful collaboration emerges due to social dilemmas that can be traced back to a profound tension between what is desirable for a collective as a whole, e. g. a software development team, and what is desirable for an individual, e. g. a single coder. This position paper introduces the concept of win-for-all (winn) and applies it to software engineering education. winn is an all-purpose pattern of thought for group processes with the aim to optimally balance individual and group needs. Thus, winn is a prerequisite for sustainable and high-quality performance of the whole group, the latter being a central issue for software engineering. High-level performance can only be achieved through a systemic perspective: both, the group and the individual (as a fundamental element of the group) have to be considered. Consequently, there is also still a lot of potential for teaching and improving collaboration in software engineering education.
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