使用增强现实和混合现实来解释高性能建筑的设计选择

Shenghuan Zhao, Leo Zhang, Enrico deangelis
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引用次数: 5

摘要

评估建筑性能,如室内日光,通常是基于数值模拟和二维图像说明。它没有利用新兴的增强现实(AR)或混合现实(MR)技术来直观地帮助建筑设计。本研究探讨了将建筑几何信息与仿真结果结合到AR/MR环境中的问题。在介绍了一些文献中的先例工作后,作者概述了典型的工作流程,并报告了其在两个案例研究中的应用。第一个案例研究展示了AR中高层建筑的结构模拟,而第二个案例研究展示了mr中两层住宅的日光模拟。最后,进行了反思,并确定了未来的可能性。作者认为,在本研究的目的中,只有改造项目适合MR,本工作可以帮助从业者更好地理解这种新方法,提供使用AR/MR进行建筑设计的附加价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using augmented reality and mixed reality to interpret design choices of high-performance buildings
Evaluating building performances, such as the indoor daylight, is usually based on numerical simulation and 2D image illustration. It does not take advantage of emerging Augmented Reality (AR) or Mixed Reality (MR) techniques to intuitively aid the building design. The current study probes into the topic bringing building geometry information together with simulation results into AR/MR environments. After introducing some precedent work in the literature, authors recap the typical workflow and report its application on two case studies. The first case study displays the structural simulation of a high-rise building in AR, while the second case study shows the daylight simulation of a two-story house within MR. At last, reflections are conducted and future possibilities are identified. Authors deem that, in the aim of this study, only retrofitting projects are suitable for MR. The present work can help practitioners better understand this new approach, offering the added value of using AR/MR for building design.
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