{"title":"MASSIVE系统中基于感知的通信管理","authors":"C. Greenhalgh","doi":"10.1088/0967-1846/5/3/006","DOIUrl":null,"url":null,"abstract":"The MASSIVE-1 and MASSIVE-2 distributed virtual environment systems are based on an explicit model of user communication requirements known as the spatial model of interaction; this model addresses the general issue of managing communication in large space-based systems such as DVEs. The goals of the spatial model are to guide the distribution and presentation of information in a way which facilitates collaboration between participants (based on observed patterns of interaction in real-world environments) and which is also efficient and appropriate. The MASSIVE-1 system emphasized the spatial model's `aura' concept as the basis for a distinct shared service in an otherwise wholly unicast peer-to-peer system. This approach was effective for relatively small systems but could not be extended to make general use of multicast communication (to reduce total bandwidth requirements). The MASSIVE-2 system added the concept of `third-party objects' which support the definition and management of multiple multicast groups for updates and continuous media distribution.","PeriodicalId":404872,"journal":{"name":"Distributed Syst. Eng.","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"51","resultStr":"{\"title\":\"Awareness-based communication management in the MASSIVE systems\",\"authors\":\"C. Greenhalgh\",\"doi\":\"10.1088/0967-1846/5/3/006\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The MASSIVE-1 and MASSIVE-2 distributed virtual environment systems are based on an explicit model of user communication requirements known as the spatial model of interaction; this model addresses the general issue of managing communication in large space-based systems such as DVEs. The goals of the spatial model are to guide the distribution and presentation of information in a way which facilitates collaboration between participants (based on observed patterns of interaction in real-world environments) and which is also efficient and appropriate. The MASSIVE-1 system emphasized the spatial model's `aura' concept as the basis for a distinct shared service in an otherwise wholly unicast peer-to-peer system. This approach was effective for relatively small systems but could not be extended to make general use of multicast communication (to reduce total bandwidth requirements). The MASSIVE-2 system added the concept of `third-party objects' which support the definition and management of multiple multicast groups for updates and continuous media distribution.\",\"PeriodicalId\":404872,\"journal\":{\"name\":\"Distributed Syst. Eng.\",\"volume\":\"47 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"51\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Distributed Syst. Eng.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1088/0967-1846/5/3/006\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Distributed Syst. Eng.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1088/0967-1846/5/3/006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Awareness-based communication management in the MASSIVE systems
The MASSIVE-1 and MASSIVE-2 distributed virtual environment systems are based on an explicit model of user communication requirements known as the spatial model of interaction; this model addresses the general issue of managing communication in large space-based systems such as DVEs. The goals of the spatial model are to guide the distribution and presentation of information in a way which facilitates collaboration between participants (based on observed patterns of interaction in real-world environments) and which is also efficient and appropriate. The MASSIVE-1 system emphasized the spatial model's `aura' concept as the basis for a distinct shared service in an otherwise wholly unicast peer-to-peer system. This approach was effective for relatively small systems but could not be extended to make general use of multicast communication (to reduce total bandwidth requirements). The MASSIVE-2 system added the concept of `third-party objects' which support the definition and management of multiple multicast groups for updates and continuous media distribution.