音乐内容的指纹识别系统

L. Ghouti, A. Bouridane, M. K. Ibrahim
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引用次数: 5

摘要

在数字娱乐技术最新进展的推动下,数字多媒体内容(如音乐和电影)正在成为普通计算机用户体验的主要部分。通过与数字多媒体内容的日常互动,大量的音乐、音频和音效的数字集合已经出现。此外,这些集合由不同的用户群体生产/消费,如娱乐、音乐、电影和动画行业。因此,识别和管理这类内容的需求随着这类媒体几乎“随时随地”在互联网上日益广泛的可用性而增长。在本文中,我们提出了一种利用平衡多小波对音乐内容进行鲁棒感知哈希的新算法。详细描述了生成鲁棒感知哈希值(或指纹)的过程。生成的散列值用于从大型音乐数据库中识别、搜索和检索音乐内容。此外,通过广泛的计算机模拟,我们说明了所提出的框架的鲁棒性,可以有效地表示音频内容,并承受多种信号处理攻击和操纵
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Fingerprinting System for Musical Content
Driven by the recent advances in digital entertainment technologies, digital multimedia content (such as music and movies) is becoming a major part of the average computer user experience. Through daily interaction with digital multimedia content, large digital collections of music, audio and sound effects have emerged. Furthermore, these collections are produced/consumed by different groups of users such as the entertainment, music, movie and animation industries. Therefore, the need for identification and management of such content grows proportionally to the increasing widespread availability of such media virtually "any time and any where" over the internet. In this paper, we propose a novel algorithm for robust perceptual hashing of musical content using balanced multiwavelets (BMW). The procedure for generating robust perceptual hash values (or fingerprints) is described in details. The generated hash values are used for identifying, searching, and retrieving musical content from large musical databases. Furthermore, we illustrate, through extensive computer simulation, the robustness of the proposed framework to efficiently represent audio content and withstand several signal processing attacks and manipulations
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