基于视频的头部姿态独立眼动识别的深度学习方法

Rémy Siegfried, Yu Yu, J. Odobez
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引用次数: 2

摘要

识别眼球运动对于理解凝视行为很重要,比如在人类交流分析(人类或机器人互动)或诊断(医疗、阅读障碍)中。在本文中,我们使用远程RGB-D传感器来分析人们在自然条件下的行为。这是非常具有挑战性的,因为这样的传感器具有30 Hz的正常采样率,并提供低分辨率的眼睛图像(通常为36×60像素),并且自然场景在照明,阴影,头部姿势和动态方面引入了许多变化。因此,与专用红外眼动仪相比,在这些条件下可以提取的凝视信号精度较低,使得以前的方法不太适合这项任务。为了解决这些挑战,我们提出了一种深度学习方法,该方法直接处理眼睛图像视频流,将其分为注视、扫视和眨眼三类,并允许从真实的眼动信号中区分无关的噪声(照明、低分辨率伪影、不准确的眼睛对准、困难的眼睛形状)。自然四方交互的实验表明,与以前的方法(包括应用于凝视输出的深度学习模型)相比,我们的方法具有优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A deep learning approach for robust head pose independent eye movements recognition from videos
Recognizing eye movements is important for gaze behavior understanding like in human communication analysis (human-human or robot interactions) or for diagnosis (medical, reading impairments). In this paper, we address this task using remote RGB-D sensors to analyze people behaving in natural conditions. This is very challenging given that such sensors have a normal sampling rate of 30 Hz and provide low-resolution eye images (typically 36×60 pixels), and natural scenarios introduce many variabilities in illumination, shadows, head pose, and dynamics. Hence gaze signals one can extract in these conditions have lower precision compared to dedicated IR eye trackers, rendering previous methods less appropriate for the task. To tackle these challenges, we propose a deep learning method that directly processes the eye image video streams to classify them into fixation, saccade, and blink classes, and allows to distinguish irrelevant noise (illumination, low-resolution artifact, inaccurate eye alignment, difficult eye shapes) from true eye motion signals. Experiments on natural 4-party interactions demonstrate the benefit of our approach compared to previous methods, including deep learning models applied to gaze outputs.
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