通过船舶运动的视觉补偿减少船上VR使用中的晕船现象

A. Stevens, T. Butkiewicz
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引用次数: 6

摘要

我们开发了一个用于清理声纳点云数据的虚拟现实界面。在实验中,用户在使用这个虚拟现实界面时的表现比使用带有桌面显示器的鼠标键盘要好。然而,海道测量员经常在移动的船上清理数据,这可能会导致晕车。VR的用户也会以模拟器病的形式体验晕动病。两者结合是晕车最糟糕的情况。避免晕船的建议包括将注意力集中在地平线或远处的物体上,以保持你的参照系在外部。我们探索了在虚拟环境中移动周围环境以匹配船只的运动,以评估它是否提供了类似的视觉线索,可以防止晕船。在晕船诱导模拟器中进行了非正式评估,主观的初步结果暗示了这种补偿在减少晕船方面的潜力,使沉浸式VR技术能够在航行中的船上使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Reducing Seasickness in Onboard Marine VR Use through Visual Compensation of Vessel Motion
We developed a virtual reality interface for cleaning sonar point cloud data. Experimentally, users performed better when using this VR interface compared to a mouse-and-keyboard with a desktop monitor. However, hydrographers often clean data aboard moving vessels, which can create motion sickness. Users of VR experience motion sickness as well, in the form of simulator sickness. Combining the two is a worst-case scenario for motion sickness. Advice for avoiding seasickness includes focusing on the horizon or objects in the distance, to keep your frame of reference external. We explored moving the surroundings in a virtual environment to match vessel motion, to assess whether it provides similar visual cues that could prevent seasickness. An informal evaluation in a seasickness-inducing simulator was conducted, and subjective preliminary results hint at such compensation's potential for reducing motion sickness, enabling the use of immersive VR technologies aboard underway ships.
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