{"title":"MUSICM:音乐合成系统","authors":"James F. Wirth","doi":"10.1145/503643.503679","DOIUrl":null,"url":null,"abstract":"During a performance the various instruments, musical parts, envelope generators, etc. are kept in step by a synchronizer routine which operates much like a discrete event simulator. The output to the synthesizer is buffered since the amount of channel activity can vary greatly. For example, considerable activity will take place on the I/0 port when all the instruments play a new note simultaneously.","PeriodicalId":166583,"journal":{"name":"Proceedings of the 16th annual Southeast regional conference","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1978-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"MUSICM: a music synthesis system\",\"authors\":\"James F. Wirth\",\"doi\":\"10.1145/503643.503679\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"During a performance the various instruments, musical parts, envelope generators, etc. are kept in step by a synchronizer routine which operates much like a discrete event simulator. The output to the synthesizer is buffered since the amount of channel activity can vary greatly. For example, considerable activity will take place on the I/0 port when all the instruments play a new note simultaneously.\",\"PeriodicalId\":166583,\"journal\":{\"name\":\"Proceedings of the 16th annual Southeast regional conference\",\"volume\":\"65 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1978-04-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 16th annual Southeast regional conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/503643.503679\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 16th annual Southeast regional conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/503643.503679","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
During a performance the various instruments, musical parts, envelope generators, etc. are kept in step by a synchronizer routine which operates much like a discrete event simulator. The output to the synthesizer is buffered since the amount of channel activity can vary greatly. For example, considerable activity will take place on the I/0 port when all the instruments play a new note simultaneously.