用于单摄像机视觉船体重建的阴影多路复用

Tom Cuypers, Yannick Francken, P. Bekaert
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引用次数: 1

摘要

在这项工作中,我们提出了一种使用单个相机高效提取多视点轮廓的技术。为了实现这一点,我们用光源取代了典型的多相机设置的相机,并捕获了多路投射阴影。因为我们只使用一个相机,所以我们的设置比传统的设置便宜得多,不需要相机同步,并且需要捕获和处理的数据更少。此外,轮廓提取是简单和鲁棒的,因为我们分割的是投射阴影而不是背景和物体的纹理信息。我们在真实和虚拟设置上评估了我们的方法,并表明我们的技术适用于各种各样的物体和材料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Shadow multiplexing for single camera visual hull reconstruction
In this work we propose a technique for efficient extraction of multiviewpoint silhouettes using a single camera. To achieve this, we replace the cameras of a typical multi-camera setup with light sources and capture the multiplexed cast shadows. Because we only use a single camera, our setup is much cheaper than a classical setup, no camera synchronization is required, and less data has to be captured and processed. In addition, silhouette extraction is easy and robust, as we are segmenting the cast shadows instead of the background and objects' texture information. We evaluate our method on both a real and a virtual setup, and show that our technique works for a large variety of objects and materials.
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