为现实环境开发类人机器人

A. Stoica, Michael J. Kuhlman, C. Assad, D. Keymeulen
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引用次数: 1

摘要

在受控环境中,类人机器人的外观和功能正在稳步改善。为了解决现实世界中操作的挑战,研究人员提出了使用大脑启发的机器人控制架构,以及使用机器人学习技术,使机器人能够获得和调整技能和行为。本文第一部分介绍了这两个领域的新概念和新成果。首先,我们提出了一个受小脑启发的模型,该模型证明了拟人化手臂的感觉运动控制效率,以及动态步行者的步态控制效率。然后,我们提出了一系列与机器人学习相关的新想法,强调了开发支持学习的教学技术的重要性。在本文的第二部分,我们提出在机器人技术中使用迭代和增量开发方法,在实际任务导向应用的背景下。这些方法承诺快速实现系统级集成,并尽早识别系统级的弱点。我们将这种方法应用于针对使用HOAP-2的模块化结构的自动组装的任务中。我们确认这种方法导致了端到端能力的快速发展,并提供了关于哪些技术可以用于逐步改进完整的功能系统的指导。人们认为,在实际的面向任务的应用程序中提供大挑战类型的里程碑可以加速开发。作为一个有意义的短期中期目标,我们提出了dasiaIKEA Challengepsila,旨在演示从盒子中自动组装各种家具,并遵循包括书面/绘制的说明。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Developing humanoid robots for real-world environments
Humanoids are steadily improving in appearance and functionality demonstrated in controlled environments. To address the challenges of operation in the real-world, researchers have proposed the use of brain-inspired architectures for robot control, and the use of robot learning techniques that enable the robot to acquire and tune skills and behaviours. In the first part of the paper we introduce new concepts and results in these two areas. First, we present a cerebellum-inspired model that demonstrated efficiency in the sensory-motor control of anthropomorphic arms, and in gait control of dynamic walkers. Then, we present a set of new ideas related to robot learning, emphasizing the importance of developing teaching techniques that support learning. In the second part of the paper we propose the use in robotics of the iterative and incremental development methodologies, in the context of practical task-oriented applications. These methodologies promise to rapidly reach system-level integration, and to early identify system-level weaknesses to focus on. We apply this methodology in a task targeting the automated assembly of a modular structure using HOAP-2. We confirm this approach led to rapid development of a end-to-end capability, and offered guidance on which technologies to focus on for gradual improvement of a complete functional system. It is believed that providing grand challenge type milestones in practical task-oriented applications accelerates development. As a meaningful target in short-mid term we propose the dasiaIKEA Challengepsila, aimed at the demonstration of autonomous assembly of various pieces of furniture, from the box, following included written/drawn instructions.
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