{"title":"面向人工社会仿真的两层并行体系结构","authors":"Bin Chen, Gang Guo","doi":"10.1109/PADS.2012.8","DOIUrl":null,"url":null,"abstract":"Artificial Society had been seemed as a new way to study emergence management. The traditional modeling and simulation could not satisfy the large population in Artificial Society. A Two-tier Parallel Architecture simulation is proposed to solve the large scale problem. Based on the analysis of parallelism degrees in Artificial Society, both MPI and GPU computation are used to construct the novel architecture. The experiments testify the high performance.","PeriodicalId":299627,"journal":{"name":"2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation","volume":"56 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"A Two-Tier Parallel Architecture for Artificial Society Simulation\",\"authors\":\"Bin Chen, Gang Guo\",\"doi\":\"10.1109/PADS.2012.8\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Artificial Society had been seemed as a new way to study emergence management. The traditional modeling and simulation could not satisfy the large population in Artificial Society. A Two-tier Parallel Architecture simulation is proposed to solve the large scale problem. Based on the analysis of parallelism degrees in Artificial Society, both MPI and GPU computation are used to construct the novel architecture. The experiments testify the high performance.\",\"PeriodicalId\":299627,\"journal\":{\"name\":\"2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation\",\"volume\":\"56 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-07-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PADS.2012.8\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PADS.2012.8","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Two-Tier Parallel Architecture for Artificial Society Simulation
Artificial Society had been seemed as a new way to study emergence management. The traditional modeling and simulation could not satisfy the large population in Artificial Society. A Two-tier Parallel Architecture simulation is proposed to solve the large scale problem. Based on the analysis of parallelism degrees in Artificial Society, both MPI and GPU computation are used to construct the novel architecture. The experiments testify the high performance.