面向服务的交互式3D可视化在瘦客户端上的海量3D城市模型

Dieter Hildebrandt, Jan Klimke, B. Hagedorn, J. Döllner
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引用次数: 21

摘要

虚拟三维城市模型是复杂地理空间信息和地理参考信息的集成平台,是空间信息有效交流的媒介。在本文中,我们提出了一种面向服务的、交互式的大规模三维城市模型在瘦客户端(如手机和平板电脑)上的三维可视化系统架构。它基于扩展立方体地图的高性能、服务器端3D渲染,并通过相应的3D瘦客户端进行交互可视化。作为关键属性,在服务器和客户端之间传输的多维数据集映射数据的复杂性不依赖于模型的复杂性。此外,该系统还允许将专题栅格和矢量地理数据集成到可视化过程中。用户可以广泛地控制可视化表示的内容和样式。该方法为大规模三维城市模型的安全、稳健分布和交互呈现提供了一种解决方案。基于我们的原型实现的一个与城市营销相关的案例研究显示了服务器端3D渲染和手机上完全交互式3D瘦客户端的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Service-oriented interactive 3D visualization of massive 3D city models on thin clients
Virtual 3D city models serve as integration platforms for complex geospatial and georeferenced information and as medium for effective communication of spatial information. In this paper, we present a system architecture for service-oriented, interactive 3D visualization of massive 3D city models on thin clients such as mobile phones and tablets. It is based on high performance, server-side 3D rendering of extended cube maps, which are interactively visualized by corresponding 3D thin clients. As key property, the complexity of the cube map data transmitted between server and client does not depend on the model's complexity. In addition, the system allows the integration of thematic raster and vector geodata into the visualization process. Users have extensive control over the contents and styling of the visual representations. The approach provides a solution for safely, robustly distributing and interactively presenting massive 3D city models. A case study related to city marketing based on our prototype implementation shows the potentials of both server-side 3D rendering and fully interactive 3D thin clients on mobile phones.
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