用于新型视图合成的双侧深度不连续滤波器

Ismaël Daribo, H. Saito
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引用次数: 13

摘要

本文提出了一种新的滤波技术,解决了3DTV框架下基于深度图像渲染(DIBR)技术产生的光闭塞问题。DIBR的一个固有问题是填充由于图像扭曲过程而产生的新暴露区域(孔)。与多视角视频(MVV)系统(如自由视点电视(FTV))使用多个参考视图来恢复脱节相反,我们在本文中考虑了基于视频加深度序列的3DTV系统,该系统仅提供场景的一个参考视图。为了克服这个问题,可以通过预处理深度视频和/或通过填充孔技术对扭曲图像进行后处理来实现去咬合。具体来说,本文提出了一种基于深度不连续强度的双边滤波的深度视频预处理方法。实验结果表明,与传统方法相比,该方法是有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bilateral depth-discontinuity filter for novel view synthesis
In this paper, a new filtering technique addresses the disocclusions problem issued from the depth image based rendering (DIBR) technique within 3DTV framework. An inherent problem with DIBR is to fill in the newly exposed areas (holes) caused by the image warping process. In opposition with multiview video (MVV) systems, such as free viewpoint television (FTV), where multiple reference views are used for recovering the disocclusions, we consider in this paper a 3DTV system based on a video-plus-depth sequence which provides only one reference view of the scene. To overcome this issue, disocclusion removal can be achieved by pre-processing the depth video and/or post-processing the warped image through hole-filling techniques. Specifically, we propose in this paper a pre-processing of the depth video based on a bilateral filtering according to the strength of the depth discontinuity. Experimental results are shown to illustrate the efficiency of the proposed method compared to the traditional methods.
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