BrainTrack:一种可复制和可访问的定制脑机接口应用方法

Emma Crespi, D. Cerioli, Alice Gentili, F. Carloni, M. Santambrogio
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引用次数: 1

摘要

本文旨在展示低成本脑机接口(BCI)设备如何有效准确地收集大脑信号来控制简单的机器或玩具,使用可适应不同用例的通用方法。我们将EMOTIV Insight耳机与EMOTIV的软件工具结合使用来解释大脑活动,并使用Arduino微控制器来处理计算机和受控设备之间的接口。本研究使用用户的焦点水平作为参考,评估在槽车轨道上移动汽车的可行性。将完成基于逻辑的谜题时的注意力水平与专注于汽车时的注意力水平进行比较,表明这种方法在任务中是可行的,因为用户可以有效地有意识地控制他们的注意力水平。这种方法提供了灵活性,可以适应各种电器或玩具,而无需依赖制造商提供可访问性,为严重身体残疾的人提供了与世界互动的新机会。所提出的方法允许低成本和有效地进行测试,帮助在制造之前识别定制产品的最佳方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
BrainTrack: A Replicable and Accessible Methodology for Customized Brain-Machine Interface Applications
This paper aims to show how a low-cost Brain-Computer Interface (BCI) device can effectively and accurately collect brain signals to control a simple machine or toy, using a versatile methodology that can adapt to different use cases. We used the EMOTIV Insight headset in conjunction with EMOTIV’s software tools to interpret brain activity and an Arduino microcontroller to handle interfacing between the computer and the controlled device. This study evaluates the feasibility of moving a car on a slot car track using the focus levels of the user as a reference. Comparing the concentration levels achieved while completing a logic-based puzzle with those reached when focusing on the car suggests the viability of this approach for the task since users can effectively and consciously control their attention level. This approach offers flexibility to adapt a wide range of appliances or toys without reliance on the manufacturer to provide accessibility, offering to people with severe physical disabilities new opportunities to interact with the world. The proposed methodology allows to conduct testing inexpensively and effectively, helping discern the best approach for a customized product before manufacturing it.
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