{"title":"使用ISU外骨骼的虚拟粘土建模","authors":"Y. Chai, G. Luecke, James C. Edwards","doi":"10.1109/VRAIS.1998.658426","DOIUrl":null,"url":null,"abstract":"A deformable non-uniform rational B-spline (NURBS) based volume is programmed for the Iowa State University (ISU) force-reflecting exoskeleton haptic device. A direct free-form deformation (DFFD) technique is applied for realistic manipulation. In order to implement real-time deformation, a nodal mapping technique is used to connect points on the virtual object with the NURBS volume. This geometric modeling technique is ideally incorporated with the force-reflecting haptic device as a virtual interface. The results presented in this paper introduce details for the complete set-up for a realistic virtual clay modeling task with force feedback. The ISU force-reflecting exoskeleton, coupled with a supporting PUMA 560 manipulator and the virtual clay model are integrated with the WorldToolKit (WTK) graphics display, and the results show that the force feedback from the realistic physically-based virtual environment can greatly enhance the sense of immersion.","PeriodicalId":105542,"journal":{"name":"Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180)","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"30","resultStr":"{\"title\":\"Virtual clay modeling using the ISU exoskeleton\",\"authors\":\"Y. Chai, G. Luecke, James C. Edwards\",\"doi\":\"10.1109/VRAIS.1998.658426\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A deformable non-uniform rational B-spline (NURBS) based volume is programmed for the Iowa State University (ISU) force-reflecting exoskeleton haptic device. A direct free-form deformation (DFFD) technique is applied for realistic manipulation. In order to implement real-time deformation, a nodal mapping technique is used to connect points on the virtual object with the NURBS volume. This geometric modeling technique is ideally incorporated with the force-reflecting haptic device as a virtual interface. The results presented in this paper introduce details for the complete set-up for a realistic virtual clay modeling task with force feedback. The ISU force-reflecting exoskeleton, coupled with a supporting PUMA 560 manipulator and the virtual clay model are integrated with the WorldToolKit (WTK) graphics display, and the results show that the force feedback from the realistic physically-based virtual environment can greatly enhance the sense of immersion.\",\"PeriodicalId\":105542,\"journal\":{\"name\":\"Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180)\",\"volume\":\"35 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-03-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"30\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VRAIS.1998.658426\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRAIS.1998.658426","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A deformable non-uniform rational B-spline (NURBS) based volume is programmed for the Iowa State University (ISU) force-reflecting exoskeleton haptic device. A direct free-form deformation (DFFD) technique is applied for realistic manipulation. In order to implement real-time deformation, a nodal mapping technique is used to connect points on the virtual object with the NURBS volume. This geometric modeling technique is ideally incorporated with the force-reflecting haptic device as a virtual interface. The results presented in this paper introduce details for the complete set-up for a realistic virtual clay modeling task with force feedback. The ISU force-reflecting exoskeleton, coupled with a supporting PUMA 560 manipulator and the virtual clay model are integrated with the WorldToolKit (WTK) graphics display, and the results show that the force feedback from the realistic physically-based virtual environment can greatly enhance the sense of immersion.