微软HoloLens增强现实环境中的语义交互

Peer Schütt, Max Schwarz, Sven Behnke
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引用次数: 12

摘要

增强现实技术是一种很有前途的人机交互技术。特别是在机器人技术中,它总是在其环境中考虑系统,在该环境中直接显示可视化和接收用户输入是非常有益的。我们使用微软HoloLens来探索这个想法,通过它我们捕捉室内环境并显示与已知对象类的交互线索。HoloLens记录的3D网格在用户移动时在线注释,使用投影方法进行语义分类,这使我们能够使用最先进的2D语义分割方法。结果被融合到网格上;突出的对象段被识别并以3D方式显示给用户。最后,用户可以通过手势来触发动作。我们给出了定性结果,并详细分析了我们的方法在室内数据集上的准确性和性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Semantic Interaction in Augmented Reality Environments for Microsoft HoloLens
Augmented Reality is a promising technique for human-machine interaction. Especially in robotics, which always considers systems in their environment, it is highly beneficial to display visualizations and receive user input directly in exactly that environment. We explore this idea using the Microsoft HoloLens, with which we capture indoor environments and display interaction cues with known object classes. The 3D mesh recorded by the HoloLens is annotated online, as the user moves, with semantic classes using a projective approach, which allows us to use a state-of-the-art 2D semantic segmentation method. The results are fused onto the mesh; prominent object segments are identified and displayed in 3D to the user. Finally, the user can trigger actions by gesturing at the object. We both present qualitative results and analyze the accuracy and performance of our method in detail on an indoor dataset.
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