触觉软件系统标准建模研究

A. Alamri, M. Eid, A. El Saddik
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引用次数: 3

摘要

计算机触觉是指有关产生和呈现给人类用户的触觉刺激的学科。过去十年见证了触觉应用软件开发的快速发展。我们设想需要一个触觉应用软件建模的标准。介绍了基于统一建模语言的触觉软件工程的实现方法。我们提出了触觉软件开发的基本原理和参考模型,并提出了触觉软件系统的基本建模技术,包括建模元素、符号和方法。还介绍了如何开发触觉软件系统的启动系统工程过程。最后,我们总结了我们的研究结果,并对未来的工作提出了展望
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards a Standard Modeling of Haptic Software System
Computer haptics refers to the discipline concerned with generating and rendering haptic stimuli to the human user. The last decade has witnessed a rapid progress in haptic applications software development. We envision a need for a standard for haptic application software modeling. This paper introduces the approach of the Unified Modeling Language based haptic software engineering. We present the rationale and a reference model for haptic software development, and propose the basic modeling technique that comprises modeling elements, notation, and methods for haptic software systems. A startup systematic engineering process that describes how a haptic software system could be developed is also presented. Finally, we summarize our findings and provide vision for future work
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