面向多人在线游戏的可扩展中间件

Xuping Tu, Lei Wu, Long Zheng, Hai Jin, Wenbin Jiang
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引用次数: 0

摘要

《魔兽争霸3》是最受欢迎的多人在线游戏(MOG)之一,其中用户被设计为与专用服务器的支持进行交互。PKTown是一个基于p2p的第三方中间件,用于取代专用服务器。本文介绍了PKTown 2.0体系结构的可扩展性和健壮性。评价结果表明了该体系结构的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards Scalable Middleware for Multiplayer Online Games
Warcraft III is one of the most popular Multiplayer Online Game (MOG) games, where users are designed to interact with support of a dedicated server. PKTown is a P2P-based third-party middleware developed to replace the dedicated servers. This paper presents the scalability and robustness of PKTown 2.0 architecture. The evaluation demonstrates the efficiency of the architecture.
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