项目NEO:用电子游戏评估和改变职前教师的科学知识

Richard N. Van Eck, Mark Guy, Timothy Young, Austin Winger, Scott Brewster
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引用次数: 1

摘要

我们未来劳动力对STEM专业的需求正在增长,但选择STEM领域专业的学生越来越少,而且许多人准备不足,部分原因是小学职前教师(pst)也准备不足。这个由nsf支持的项目开发并测试了基于下一代科学标准的视频游戏的几个计划模块中的第一个。结果表明,玩电子游戏的pst表现出更好的科学内容知识。该研究还发现,pst对电子游戏作为教学工具持积极态度。讨论了游戏和科学教育对PST教育的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Project NEO: Assessing and Changing Preservice Teacher Science Knowledge with a Video Game
The need for STEM majors for our future workforce is growing, yet fewer students are choosing to major in STEM areas, and many are under prepared, in part because elementary school preservice teachers (PSTs) are also under prepared. This NSF-supported project developed and tested the first of several planned modules of a video game based on the Next Generation Science Standards. Results suggest that PSTs who play the video game demonstrate improved science content knowledge. The study also found that PSTs had positive attitudes toward video games as instructional tools. Implications for PST education relating to games and science education are discussed.
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