拟合与峰峰相关的传递函数到人体测量中用于双耳声音渲染

Simone Spagnol, M. Geronazzo, F. Avanzini
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引用次数: 30

摘要

本文面对的是三维声音渲染中与峰顶相关的传递函数(prtf)建模问题。遵循结构方法,我们的目标是构建一个PRTF合成模型,该模型允许通过设计两个不同的滤波器块分别控制耳共振和频谱陷波的演变。以该模型为终点,提出了一种基于McAulay-Quatieri部分跟踪算法的提取最重要频谱凹痕频率的方法。对获得的轨迹进行的光线追踪分析显示,提取的频率与一群受试者的耳廓几何形状之间存在令人信服的对应关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Fitting pinna-related transfer functions to anthropometry for binaural sound rendering
This paper faces the general problem of modeling pinna-related transfer functions (PRTFs) for 3-D sound rendering. Following a structural approach, we aim at constructing a model for PRTF synthesis which allows to control separately the evolution of ear resonances and spectral notches through the design of two distinct filter blocks. Taking such model as endpoint, we propose a method based on the McAulay-Quatieri partial tracking algorithm to extract the frequencies of the most important spectral notches. Ray-tracing analysis performed on the so obtained tracks reveals a convincing correspondence between extracted frequencies and pinna geometry of a bunch of subjects.
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