为游戏行业的工作做准备:采访ensemble studio的Colt mccanlis

J. Stewart
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引用次数: 2

摘要

2004年,Colt mccanlis在德州基督教大学(Texas Christian University)完成计算机科学学士学位时,在Petroglyph Games实习。2005年第一季度,他成为TKO Software的图形程序员。同年第四季度,他接受了微软Ensemble Studios的一个职位。除了编程之外,mccanlis还是新加坡管理大学Guildhall的讲师,这是一个专门研究电子游戏开发的研究生项目。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Preparing for a job in the games industry: an interview with ensemble studio's Colt McAnlis
In 2004, Colt McAnlis worked as an intern for Petroglyph Games while completing a BS in Computer Science at Texas Christian University. In the first quarter of 2005, he became a graphics programmer at TKO Software. In the fourth quarter of the same year, he accepted a position at Microsoft's Ensemble Studios. In addition to his programming duties, McAnlis is a lecturer at the Guildhall at SMU, a graduate program that specializes in video game development.
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