灯塔:探索数字表演中的物质性

Anna Weisling, Anna Xambó
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引用次数: 3

摘要

涉及数字技术的现场表演往往力求在不同的媒体模式之间建立清晰的对应关系,特别是那些结合了音频和视频的作品。通常,创建和执行这种表演的过程涉及到封装在数字系统中的映射方案,生成紧密同步但关系僵化且缺乏表现力的内容。在本文中,我们提出了视觉学家和音乐家之间的合作过程,该过程建立了一种在多媒体表演中促进共同创造力的方法,并优先考虑表演者的物理存在和与数字内容的互动。通过开发两个自主系统,一个新颖的物理界面和一个交互式音乐系统,我们总结了我们共同探索系统功能的创作过程,以及延长的实验和探索期。根据这一经验,我们提供了一个早期框架,用于在现场表演环境中接近引人入胜的数字视听关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Beacon: Exploring Physicality in Digital Performance
Live performances which involve digital technology often strive toward clear correspondences between distinct media modes, particularly those works which combine audio and video. Often, the process of creating and executing such performances involves mapping schemes which are encased within the digital system, producing content which is tightly synchronized but with relationships which can feel rigid and unexpressive. Within this paper we present a collaborative process between visualist and musician, which builds toward a method for promoting co-creativity in multimedia performance and prioritizes the performer's physical presence and interaction with digital content. Through the development of two autonomous systems, a novel physical interface and an interactive music system, we summarize our creative process of co-exploration of system capabilities, and extended periods of experimentation and exploration. From this experience, we offer an early-stage framework for approaching engaging digital audiovisual relationships in live performance settings.
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