Guilherme Noronha, Guilherme Batista, Luciano P. Soares
{"title":"人群模拟与增强现实","authors":"Guilherme Noronha, Guilherme Batista, Luciano P. Soares","doi":"10.1109/SVR.2013.50","DOIUrl":null,"url":null,"abstract":"In situations where crowds are expected, such as big sport events, musical events, among others, the unpredictability of incidents is always present. In order to prevent accidents and tragedies, understanding how crowds behave is crucial. This research project has developed an augmented reality system with agents to simulate crowds in real locations using artificial intelligence, thereby providing a way for scientific study of the behavior of crowds, thus leading to better plan the organization of such events, avoiding critical situations.","PeriodicalId":189272,"journal":{"name":"2013 XV Symposium on Virtual and Augmented Reality","volume":"54 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Crowd Simulation with Augmented Reality\",\"authors\":\"Guilherme Noronha, Guilherme Batista, Luciano P. Soares\",\"doi\":\"10.1109/SVR.2013.50\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In situations where crowds are expected, such as big sport events, musical events, among others, the unpredictability of incidents is always present. In order to prevent accidents and tragedies, understanding how crowds behave is crucial. This research project has developed an augmented reality system with agents to simulate crowds in real locations using artificial intelligence, thereby providing a way for scientific study of the behavior of crowds, thus leading to better plan the organization of such events, avoiding critical situations.\",\"PeriodicalId\":189272,\"journal\":{\"name\":\"2013 XV Symposium on Virtual and Augmented Reality\",\"volume\":\"54 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-05-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 XV Symposium on Virtual and Augmented Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SVR.2013.50\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 XV Symposium on Virtual and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SVR.2013.50","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In situations where crowds are expected, such as big sport events, musical events, among others, the unpredictability of incidents is always present. In order to prevent accidents and tragedies, understanding how crowds behave is crucial. This research project has developed an augmented reality system with agents to simulate crowds in real locations using artificial intelligence, thereby providing a way for scientific study of the behavior of crowds, thus leading to better plan the organization of such events, avoiding critical situations.