虚拟服装仿真

Sailik Sengupta, P. Chaudhuri
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引用次数: 8

摘要

在本文中,我们提出了一个系统,从二维图案创建三维服装。一旦放置在3D角色上,我们的系统可以快速将图案缝制到3D服装中。然后模拟缝制的布料,以获得服装在角色上的褶皱。该系统能准确、高效地解决布体碰撞和布体碰撞问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual garment simulation
In this paper we present a system to create 3D garments from 2D patterns. Once placed over the 3D character, our system can quickly stitch the patterns into the 3D garment. The stitched cloth is then simulated to obtain the drape of the garment over the character. Our system can accurately and efficiently resolve cloth-body and cloth-cloth collisions.
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