T. Á. Robles, Bryan Anthony Muñoz Rodríguez, Brandon Julián Borrego Irazoqui, F. J. Rodríguez, J. A. S. Bringas
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Analysis and Design of a serious game to support children with obesity in Mexico: Proposal of the serious game, Run Boy Go!
The main objective of this work is to analyze and carry out the design of a serious game to support children with obesity in Mexico.For this, tests were applied based on user experience (UX) evaluation methods which served to analyze the way in which users interpret the menus, as well as some interactions with the system to be developed. In a particular case, tests were performed using the method of "Card Sorting" and "Thinking aloud". The tests were carried out with 10 participants, which were divided into two groups: 5 children between 5 and 7 years old and 5 adults between 33 and 42 years old, of both genders regardless of their knowledge with technology and mobile devices.The instruments used consisted of evaluating the tasks performed by the users, as well as the observation and video recording in some cases. Based on the results, some drawbacks were identified, and at the same time, good results were achieved based on the observations made by the users, which allows us to guarantee that some of the UX factors are met, such as utility, usability and accessibility.