CUDA gpu上峰值神经P系统的CuSNP模拟器优化

Blaine Corwyn D. Aboy, Edward James A. Bariring, J. P. Carandang, F. Cabarle, R. T. Cruz, H. Adorna, Miguel A. Martínez-del-Amor
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引用次数: 6

摘要

脉冲神经P系统(简称SNP系统)是基于活神经元的计算模型。SNP系统是不确定的和并行的,因此使用并行处理器,如图形处理单元(简而言之,GPU)是模拟的自然候选者。矩阵表示和算法以前被开发用于模拟SNP系统。在这项工作中,我们的两个结果扩展了之前在GPU中模拟SNP系统的工作:(a)模拟器可以处理的神经元数量现在是任意的;(b) SNP系统现在以密集而不是稀疏的方式表示。分析了这些扩展对GPU模拟器在时间和空间上的影响。正如预期的那样,具有更多神经元的SNP系统需要更多的模拟时间,尽管模拟器性能可以在更大的gpu上扩展(即表现更好)。密集表示有助于模拟更大的系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
optimizations in CuSNP Simulator for Spiking Neural P Systems on CUDA GPUs
Spiking Neural P systems (in short, SNP systems) are computing models based on living neurons. SNP systems are non-deterministic and parallel, hence making use of a parallel processor such as a graphics processing unit (in short, GPU) is a natural candidate for simulations. Matrix representations and algorithms were previously developed for simulating SNP systems. In this work, our two results extend previous works in simulating SNP systems in the GPU: (a) the number of neurons the simulator can handle is now arbitrary; (b) SNP systems are now represented in a dense instead of sparse way. The impact in terms of time and space of these extensions to the GPU simulator are analysed. As expected, SNP systems with more neurons need more simulation time, although the simulator performance can scale (i.e. perform better) with larger GPUs. The dense representation helps in the simulation of larger systems.
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