基于视听场景的动态虚拟现实系统的开发

S. Reddy, G. S. S. Srinivas Rao, R. Hegde
{"title":"基于视听场景的动态虚拟现实系统的开发","authors":"S. Reddy, G. S. S. Srinivas Rao, R. Hegde","doi":"10.1109/NCC.2016.7561204","DOIUrl":null,"url":null,"abstract":"Virtual reality systems have been widely used in many popular and diverse applications including education and gaming. However, development of a dynamic virtual reality system which combines both audio and visual scenes has hitherto not been investigated. In this work a dynamic virtual reality system which synchronizes both audio and visual information is developed. Realtime audio and visual information is obtained from a spherical audio visual camera with 64 microphones and 5 cameras. Subsequently, a head mounted display application is designed to render spherical video. A three dimensional sound rendering algorithm using head related transfer functions is developed. Finally, a virtual reality system that combines both spherical audio and video is realized. The head position of the user is also integrated into this system adaptively to make the system dynamic. Both subjective and objective evaluations of the proposed virtual reality system indicate its significance.","PeriodicalId":279637,"journal":{"name":"2016 Twenty Second National Conference on Communication (NCC)","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"On the development of a dynamic virtual reality system using audio and visual scenes\",\"authors\":\"S. Reddy, G. S. S. Srinivas Rao, R. Hegde\",\"doi\":\"10.1109/NCC.2016.7561204\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual reality systems have been widely used in many popular and diverse applications including education and gaming. However, development of a dynamic virtual reality system which combines both audio and visual scenes has hitherto not been investigated. In this work a dynamic virtual reality system which synchronizes both audio and visual information is developed. Realtime audio and visual information is obtained from a spherical audio visual camera with 64 microphones and 5 cameras. Subsequently, a head mounted display application is designed to render spherical video. A three dimensional sound rendering algorithm using head related transfer functions is developed. Finally, a virtual reality system that combines both spherical audio and video is realized. The head position of the user is also integrated into this system adaptively to make the system dynamic. Both subjective and objective evaluations of the proposed virtual reality system indicate its significance.\",\"PeriodicalId\":279637,\"journal\":{\"name\":\"2016 Twenty Second National Conference on Communication (NCC)\",\"volume\":\"13 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-03-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 Twenty Second National Conference on Communication (NCC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/NCC.2016.7561204\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 Twenty Second National Conference on Communication (NCC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/NCC.2016.7561204","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

虚拟现实系统已广泛应用于许多流行和多样化的应用,包括教育和游戏。然而,结合视听场景的动态虚拟现实系统的开发迄今尚未得到研究。本文开发了一种同步视听信息的动态虚拟现实系统。实时音视频信息由球形视听摄像机获取,该摄像机配备64个麦克风和5个摄像头。随后,设计了一个头戴式显示应用程序来呈现球形视频。提出了一种基于头部相关传递函数的三维声音渲染算法。最后,实现了一个球形音频和视频相结合的虚拟现实系统。该系统还自适应地将用户的头部位置集成到系统中,使系统具有动态性。对所提出的虚拟现实系统的主观和客观评价都表明了它的意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On the development of a dynamic virtual reality system using audio and visual scenes
Virtual reality systems have been widely used in many popular and diverse applications including education and gaming. However, development of a dynamic virtual reality system which combines both audio and visual scenes has hitherto not been investigated. In this work a dynamic virtual reality system which synchronizes both audio and visual information is developed. Realtime audio and visual information is obtained from a spherical audio visual camera with 64 microphones and 5 cameras. Subsequently, a head mounted display application is designed to render spherical video. A three dimensional sound rendering algorithm using head related transfer functions is developed. Finally, a virtual reality system that combines both spherical audio and video is realized. The head position of the user is also integrated into this system adaptively to make the system dynamic. Both subjective and objective evaluations of the proposed virtual reality system indicate its significance.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信