{"title":"基于音乐表演实时分析的机械臂生成绘画","authors":"Richard J. Savery, A. Savery, J. Baird","doi":"10.1145/3527188.3563913","DOIUrl":null,"url":null,"abstract":"This paper describes a prototype audio-visual performance of a Ufactory Uarm Swift and a live musician. In this setting, the robotic arm was used as an AI agent to create a visual representation of a musical work in real-time. An A4 white canvas was gradually filled with a mixture of black, blue, red and yellow paints across the span of approximately eight minutes. The musician, performing on an acoustic violin, fitted with a custom built audio interface, performed multiple versions of an improvisatory work developed specifically for the prototype performance. The following sections discuss our technical approach to programming and implementing the Ufactory Uarm Swift as a painting arm, reflections of the musical process and propose future directions for this project.","PeriodicalId":179256,"journal":{"name":"Proceedings of the 10th International Conference on Human-Agent Interaction","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Robotic Arm Generative Painting Through Real-time Analysis of Music Performance\",\"authors\":\"Richard J. Savery, A. Savery, J. Baird\",\"doi\":\"10.1145/3527188.3563913\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes a prototype audio-visual performance of a Ufactory Uarm Swift and a live musician. In this setting, the robotic arm was used as an AI agent to create a visual representation of a musical work in real-time. An A4 white canvas was gradually filled with a mixture of black, blue, red and yellow paints across the span of approximately eight minutes. The musician, performing on an acoustic violin, fitted with a custom built audio interface, performed multiple versions of an improvisatory work developed specifically for the prototype performance. The following sections discuss our technical approach to programming and implementing the Ufactory Uarm Swift as a painting arm, reflections of the musical process and propose future directions for this project.\",\"PeriodicalId\":179256,\"journal\":{\"name\":\"Proceedings of the 10th International Conference on Human-Agent Interaction\",\"volume\":\"16 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-12-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 10th International Conference on Human-Agent Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3527188.3563913\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 10th International Conference on Human-Agent Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3527188.3563913","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Robotic Arm Generative Painting Through Real-time Analysis of Music Performance
This paper describes a prototype audio-visual performance of a Ufactory Uarm Swift and a live musician. In this setting, the robotic arm was used as an AI agent to create a visual representation of a musical work in real-time. An A4 white canvas was gradually filled with a mixture of black, blue, red and yellow paints across the span of approximately eight minutes. The musician, performing on an acoustic violin, fitted with a custom built audio interface, performed multiple versions of an improvisatory work developed specifically for the prototype performance. The following sections discuss our technical approach to programming and implementing the Ufactory Uarm Swift as a painting arm, reflections of the musical process and propose future directions for this project.