“独自玩游戏更容易”:一项针对游戏残障人士的调查研究

Pauliina Baltzar, Lobna Hassan, M. Turunen
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引用次数: 5

摘要

在游戏玩家中,残疾人仍然是未被充分研究的少数群体。虽然研究表明他们会积极地玩单人游戏,但我们却不了解他们在多人游戏中的体验。本研究旨在回答以下研究问题:(a)残疾人玩什么样的游戏?(二)为何残疾人士不玩多人游戏?这些问题的答案是基于残障人士玩数字游戏的调查数据。总共分析了92个答案。研究结果表明,残疾人既玩单人游戏,也玩多人游戏,他们玩游戏的原因与非残疾人玩家相同,尽管人口统计似乎是他们游戏习惯的关键区别因素,而不是残疾差异。然而,残疾人报告称他们更常玩单人游戏。我们从数据中确定了四个主题来解释为什么多人游戏玩得少,它们是:陪伴和对自己技能的不安全感,在玩游戏时缺乏放松,缺乏游戏易用性和缺乏兴趣。我们的研究结果表明,在确保多人游戏的社交性和技术可访问性方面还有很多工作要做。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
“It’s Easier to Play Alone”: A Survey Study of Gaming With Disabilities
Within gamers, disabled people remain an understudied minority. While research indicates that they actively play single-player games, we lack an understanding of their experience with multiplayer games. This study aims to answer the following research questions: (a) What kind of games do disabled people play? and (b) Why do disabled people not play multiplayer games? The questions are answered using survey data focusing on playing digital games as a person with disabilities. In total, 92 answers were analyzed. The findings suggest that disabled people play both single-player and multiplayer games and they play games for the same commonly reported reasons as players without disabilities do, although demographics seem to be a key differentiating factor among them in their playing habits, rather than disability differences. However, disabled people reported that they play single-player games more often. We identified four themes from our data that explain why multiplayer games are played less, which are: playing company and insecurity about one’s own skills, lack of relaxation while playing, lack of game accessibility, and lack of interest. Our results indicate that much more work is needed to ensure, especially the social, as well as the technical accessibility of multiplayer games.
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