{"title":"Petri网子类可达性问题的多项式时间算法及芯片发射博弈","authors":"Le Manh Ha, Van Trung Pham, T. H. Phan","doi":"10.1109/rivf.2012.6169852","DOIUrl":null,"url":null,"abstract":"Reachability is a fundamental problem in the study of many dynamical systems; especially, the complexity of this problem for Petri nets has been open for many years. In this paper, we investigate to the reachability of state machine - a special class of Petri nets, in which every transition has exactly one input place and one output place by giving a correspondence between this problem and flow networks problem. We first study the bijection between state machine of n places and Conflicting Chip Firing Game (CCFG) on a graph of n vertices. Then we use Push-Relabel algorithm on flow networks to solve the reachability problem of CCFG with complexity O(n3), which implies a corresponding algorithm for state machines.","PeriodicalId":115212,"journal":{"name":"2012 IEEE RIVF International Conference on Computing & Communication Technologies, Research, Innovation, and Vision for the Future","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-03-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"A Polynomial-Time Algorithm for Reachability Problem of a Subclass of Petri Net and Chip Firing Games\",\"authors\":\"Le Manh Ha, Van Trung Pham, T. H. Phan\",\"doi\":\"10.1109/rivf.2012.6169852\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Reachability is a fundamental problem in the study of many dynamical systems; especially, the complexity of this problem for Petri nets has been open for many years. In this paper, we investigate to the reachability of state machine - a special class of Petri nets, in which every transition has exactly one input place and one output place by giving a correspondence between this problem and flow networks problem. We first study the bijection between state machine of n places and Conflicting Chip Firing Game (CCFG) on a graph of n vertices. Then we use Push-Relabel algorithm on flow networks to solve the reachability problem of CCFG with complexity O(n3), which implies a corresponding algorithm for state machines.\",\"PeriodicalId\":115212,\"journal\":{\"name\":\"2012 IEEE RIVF International Conference on Computing & Communication Technologies, Research, Innovation, and Vision for the Future\",\"volume\":\"30 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-03-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 IEEE RIVF International Conference on Computing & Communication Technologies, Research, Innovation, and Vision for the Future\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/rivf.2012.6169852\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE RIVF International Conference on Computing & Communication Technologies, Research, Innovation, and Vision for the Future","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/rivf.2012.6169852","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Polynomial-Time Algorithm for Reachability Problem of a Subclass of Petri Net and Chip Firing Games
Reachability is a fundamental problem in the study of many dynamical systems; especially, the complexity of this problem for Petri nets has been open for many years. In this paper, we investigate to the reachability of state machine - a special class of Petri nets, in which every transition has exactly one input place and one output place by giving a correspondence between this problem and flow networks problem. We first study the bijection between state machine of n places and Conflicting Chip Firing Game (CCFG) on a graph of n vertices. Then we use Push-Relabel algorithm on flow networks to solve the reachability problem of CCFG with complexity O(n3), which implies a corresponding algorithm for state machines.