基于一组随机模型的纹理分析

K. Seetharaman
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引用次数: 5

摘要

提出了一种基于全范围自回归模型的纹理分析统计方法。采用贝叶斯方法对模型参数进行估计。利用这些参数,计算了自相关系数。在此基础上,提出了两种纹理描述符:(1)局部描述符texnum和(2)全局描述符texspectrum。计算并提出十进制数来表示小图像区域中存在的纹理。这些数字唯一地表示纹理原语。通过观察被称为texspectrum的texnums的出现频率来全局表示被分析的纹理图像。识别纹理并将其与具有边缘的非纹理区域区分开来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Texture analysis based on a family of stochastic models
A statistical approach, based on a family of Full Range Autoregressive models, is proposed for texture analysis. Bayesian approach is adopted to estimate the model parameters. Using the parameters, autocorrelation (AC) coefficient is computed. Based on the AC, two texture descriptors are proposed: (i) texnum, the local descriptor and (ii) texspectrum, the global descriptor. Decimal numbers are computed and that are proposed to represent textures present in a small image region. These numbers uniquely represent the texture primitives. The textured image under analysis is represented globally by observing the frequency of occurrences of the texnums called texspectrum. The textures are identified and are distinguished from the untextured regions with edges.
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