面部动画的情感viseme编译器

S. Karunaratne, H. Yan
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引用次数: 2

摘要

在过去的几年里,三维合成人脸的动画一直是许多研究的对象。现在有很多系统都是为了这个目的而存在的,这些系统都依赖于动画师的艺术和动画技巧。生成唇部运动来伴随语音配乐的方法也得到了发展。这些系统依赖于从语音信号中提取音素,并将其转换为合成人脸的“视位”或视觉唇形。人类情感表达的产生也在最近得到了发展。本文结合了这些发展,提出了一个系统,该系统能够将情感线索与音素适当地自动结合,在合成人脸上生成情感视觉语音。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An emotional viseme compiler for facial animation
The animation of a three dimensional synthetic human face has been the object of much research in the past few years. Many systems now exist for this purpose, which rely on the artistic and animation skills of animators. Methods for the generation of lip movements to accompany a speech soundtrack have also been developed. These systems rely on the extraction of phonemes from the speech signal and converting them to "visemes" or visual lip shapes for a synthetic human face. The generation of human emotional expressions has also been developed in the recent past. This paper combines some of these developments to present a system, which is capable of appropriately combining emotional cues automatically with phonemes to generate emotional visual speech on a synthetic human face.
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