{"title":"我怕:声音就像声音雕塑","authors":"M. Lantin, S. Overstall, Hongzhu Zhao","doi":"10.1145/3230744.3230766","DOIUrl":null,"url":null,"abstract":"We present a multi-user networked VR application, I Am Afraid, which uses voice as an interface to create sonic objects in a virtual environment. Words are spoken and added to the environment as three-dimensional textual objects. Other vocalizations are rendered as abstract shapes. The sculptural elements embed the sound of the voice that initiated their creation, and can be played as instruments via user-controlled interactions such as scrubbing, shaking, or looping. Multiple users can simultaneously be in the environment, mixing their voices in an evolving, dynamic, sound sculpture. I Am Afraid has been used for fun, performance, and therapeutic purposes.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"I am afraid: voice as sonic sculpture\",\"authors\":\"M. Lantin, S. Overstall, Hongzhu Zhao\",\"doi\":\"10.1145/3230744.3230766\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a multi-user networked VR application, I Am Afraid, which uses voice as an interface to create sonic objects in a virtual environment. Words are spoken and added to the environment as three-dimensional textual objects. Other vocalizations are rendered as abstract shapes. The sculptural elements embed the sound of the voice that initiated their creation, and can be played as instruments via user-controlled interactions such as scrubbing, shaking, or looping. Multiple users can simultaneously be in the environment, mixing their voices in an evolving, dynamic, sound sculpture. I Am Afraid has been used for fun, performance, and therapeutic purposes.\",\"PeriodicalId\":226759,\"journal\":{\"name\":\"ACM SIGGRAPH 2018 Posters\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-08-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2018 Posters\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3230744.3230766\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2018 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3230744.3230766","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
摘要
我们提出了一个多用户网络虚拟现实应用程序,我害怕,它使用语音作为界面,在虚拟环境中创建声音对象。单词被说出来,并作为三维文本对象添加到环境中。其他发声则呈现为抽象形状。这些雕塑元素嵌入了开始创作的声音,并可以通过用户控制的交互(如擦洗、摇晃或循环)作为乐器播放。多个用户可以同时在环境中,混合他们的声音在一个不断发展的,动态的声音雕塑。I Am Afraid已经被用于娱乐、表演和治疗目的。
We present a multi-user networked VR application, I Am Afraid, which uses voice as an interface to create sonic objects in a virtual environment. Words are spoken and added to the environment as three-dimensional textual objects. Other vocalizations are rendered as abstract shapes. The sculptural elements embed the sound of the voice that initiated their creation, and can be played as instruments via user-controlled interactions such as scrubbing, shaking, or looping. Multiple users can simultaneously be in the environment, mixing their voices in an evolving, dynamic, sound sculpture. I Am Afraid has been used for fun, performance, and therapeutic purposes.