智能手机上沉浸式虚拟现实与实时动作捕捉技术的集成

Marlon Dantas Braga, G. Mota, R. M. D. Costa
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引用次数: 4

摘要

本文旨在展示用于改善虚拟现实应用中沉浸体验的技术与经济实惠的设备的集成。该应用程序探索了Kinect动作捕捉和智能手机传感器。此外,它还使用了一台中间电脑和一个带有智能手机的虚拟现实纸板。该应用程序通过自然的身体动作提供交互和角色控制。该技术的集成具有足够的准确性,可以识别用户的胸部、手臂和腿部的运动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Technologies Integration of Immersive Virtual Reality on Smartphones with Real-Time Motion Capture
This paper aims at presenting the integration of technologies used to improve the experience of immersion in virtual reality applications with affordable devices. The application explored the Kinect motion capture and the Smartphone sensors. Also, it used an intermediary computer and a virtual reality cardboard with a Smartphone. The application provided the interaction and the avatar control through natural body movements. The technologies integration has sufficient accuracy to recognize movements from user's thorax, arms and legs.
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