互动小说和电脑游戏的叙事提取、处理和生成

Josep Valls-Vargas
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引用次数: 3

摘要

通常情况下,电脑游戏需要有意义的故事和复杂的世界才能成功吸引玩家。开发高质量的故事和丰富的角色可能是游戏开发过程中最困难的任务之一。叙述是构建互动数字娱乐游戏世界的关键元素。我对计算叙事算法特别感兴趣,它可以分析故事,为叙事建模,并生成用于各种形式和游戏领域的情节。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Narrative Extraction, Processing and Generation for Interactive Fiction and Computer Games
Often, computer games require meaningful stories and complex worlds in order to successfully engage players. Developing a high-quality story and rich characters can be one of the hardest tasks in the game development process. Narrative is a key element in building game worlds for interactive digital entertainment. I am particularly interested in computational narrative algorithms that can analyze stories, model narrative, and generate plots to be used in various forms and game domains.
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