XR体验的快速原型

M. Billinghurst, Michael Nebeling
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引用次数: 4

摘要

本课程向参与者介绍增强,虚拟和混合现实的快速原型。参与者将学习如何使用纸和培乐多进行物理原型制作,以及如何使用可视化创作工具进行数字原型制作。在对XR原型过程和工具的概述之后,参与者将完成两个实践课程。基于纸张的XR设计模板和易于使用的数字创作工具的组合将用于创建可在XR设备上运行的工作交互原型。本课程面向非技术受众,包括HCI从业者、用户体验研究人员、交互设计专业人士和对XR设计感兴趣的学生。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Rapid Prototyping of XR Experiences
This course introduces participants to rapid prototyping for augmented, virtual, and mixed reality. Participants will learn about physical prototyping with paper and Play-Doh and digital prototyping via visual authoring tools. After an overview of the XR prototyping process and tools, participants will complete two hands-on sessions. A combination of paper-based XR design templates and easy-to-use digital authoring tools will be used to create working interactive prototypes that can be run on XR devices. The course is targeted at non-technical audiences including HCI practitioners, user experience researchers, and interaction design professionals and students interested in XR design.
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