动态场景的时间相干实时标记

M. Vaaraniemi, M. Treib, R. Westermann
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引用次数: 25

摘要

通过文本注释增强对象为可视化数据探索提供了一种强大的手段。特别是在交互式场景中,对象的视图和注释的首选位置会不断变化,因此需要有效的标记过程。正如本文的初步研究所确定的那样,这些程序必须考虑实现最佳可读性的一些要求,例如制图原则、视觉关联和时间一致性。在本文中,我们提出了一种基于力的二维和三维场景标注算法,该算法能够以非常高的速度计算标注的位置,并满足识别的要求。通过在GPU上并行计算注释的布局,实现了数百个注释的高效标注。这允许动态变化和静态信息的实时和无冲突安排。我们证明了我们的方法支持各种各样的应用,例如地理信息系统、汽车导航系统和科学或信息可视化系统。最后,我们用专家研究证实了我们的算法在视觉关联和可读性方面带来的增强。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Temporally coherent real-time labeling of dynamic scenes
The augmentation of objects by textual annotations provides a powerful means for visual data exploration. Especially in interactive scenarios, where the view on the objects and, thus, the preferred placement of annotations changes continually, efficient labeling procedures are required. As identified by a preliminary study for this paper, these procedures have to consider a number of requirements for achieving an optimal readability, e.g. cartographic principles, visual association and temporal coherence. In this paper, we present a force-based labeling algorithm for 2D and 3D scenes, which can compute the placements of annotations at very high speed and fulfills the identified requirements. The efficient labeling of several hundred annotations is achieved by computing their layout in parallel on the GPU. This allows for a real-time and collision-free arrangement of both dynamically changing and static information. We demonstrate that our method supports a large variety of applications, e.g. geographical information systems, automotive navigation systems, and scientific or information visualization systems. We conclude the paper with an expert study which confirms the enhancements brought by our algorithm with respect to visual association and readability.
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