学习维度:实地研究的经验教训

C. Martin, J. Hughes, J. Richards
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引用次数: 4

摘要

在本文中,我们描述了研究引人入胜的编程学习体验的创建的工作。背景研究为四个涉及不同年龄组的实地考察的设计提供了信息,以探索如何最好地构建编程任务以激励学习者。本文描述的这四项研究的实证结果有助于设计一组编程“学习维度”(ld)。ld为教育工作者提供了见解,以支持创建引人入胜的编程学习体验的关键设计决策。本文描述了识别这些ld的背景,以及它们如何处理高参与度编程学习任务的设计和交付。已经编写了一个web应用程序,以支持教育工作者将ld应用于他们的课程设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning Dimensions: Lessons from Field Studies
In this paper, we describe work to investigate the creation of engaging programming learning experiences. Background research informed the design of four fieldwork studies involving a range of age groups to explore how programming tasks could best be framed to motivate learners. Our empirical findings from these four studies, described here, contributed to the design of a set of programming "Learning Dimensions" (LDs). The LDs provide educators with insights to support key design decisions for the creation of engaging programming learning experiences. This paper describes the background to the identification of these LDs and how they could address the design and delivery of highly engaging programming learning tasks. A web application has been authored to support educators in the application of the LDs to their lesson design.
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