准备,稳定,开始:IoTgo游戏和快速设计

R. Gennari, M. Matera, A. Melonio, Diego Morra, Mehdi Rizvi
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引用次数: 0

摘要

智能产品无处不在:智能手表、智能珠宝、智能艺术装置。所有这些都具有与输入设备(如按钮)感应、计算、与输出设备(如光矩阵)反应以及与其他智能设备连接的共同能力。让最终用户参与到他们的设计中可能是一项挑战,但也给了最终用户独特的授权机会。工具箱是吸引最终用户并使他们能够进行设计的基础。本文介绍了IoTgo智能事物设计的数字工具包,最终用户不是专家,例如艺术家和学校学习者,这是该领域共同设计行动和干预的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ready, Steady, Go: Playing and Rapidly Designing with IoTgo
Smart things are everywhere: smart watches, smart jewellery, smart art installations. All have in common the capability of sensing with input devices (e.g., buttons), computing, reacting with output devices (e.g., light matrices), and connecting with other smart things. Engaging their end users in their design can be challenging and yet give end users unique empowering opportunities. Toolkits are fundamental for engaging end users and enabling them to design. This paper presents the IoTgo phygital toolkit for smart-thing design with end users who are not experts, e.g., artists and school learners, which results from co-design actions and interventions in the field.
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