在线量子游戏Jam

Laura Piispanen, Daria Anttila, Natasha Skult
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引用次数: 1

摘要

本文介绍并讨论了量子游戏jam的在线版本,这是创建量子物理相关游戏的活动。它包括对在线量子游戏jam的两部分调查。第一部分涉及研究发生在2020年至2021年之间的三件事。第二部分详细介绍了从2021年到2022年组织全球量子游戏Jam的情况,并根据参与者的反馈和经验评估其结果。此外,它还研究了2021年和2022年全球赛事参与者的背景。基于这些发现,本文提出了一套组织未来在线量子游戏jam的指导方针,这也适用于一般的游戏jam和科学游戏jam。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Online Quantum Game Jam
This paper presents and discusses the online version of Quantum Game Jams, events where quantum physics related games are created. It consists of a two-part investigation into online Quantum Game Jams. The first part involves examining three events that took place between 2020 and 2021. The second part provides a detailed account of organising the Global Quantum Game Jam from 2021 to 2022, evaluating its outcomes based on participant feedback and experiences. Additionally, it examines the backgrounds of the participants in the global events of 2021 and 2022. Based on the findings, this paper proposes a set of guidelines for organising future online Quantum Game Jams, which can also be applicable to game jams and science game jams in general.
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