Lea Angela Sevillena, Renniel S. Canoy, Jayson Raymund D. Bermudez
{"title":"SciTime:三年级科学类手机游戏开发框架","authors":"Lea Angela Sevillena, Renniel S. Canoy, Jayson Raymund D. Bermudez","doi":"10.1109/HNICEM.2017.8269535","DOIUrl":null,"url":null,"abstract":"This study shows the importance and advantages of using the mobile application as a tool for grade 3 students who are having a hard time studying and acquiring information in their class. This educational mobile game application gives an innovative approach to learning science that focuses on topics per grading period of the entire school year. Changing the mood of the class helps everyone to be motivated and focus on their lesson with the use of this educational mobile game application. It provides the students the ability to explore and answer their own curiosity regarding the subject, therefore, they can have more interest and continue the process of learning.","PeriodicalId":104407,"journal":{"name":"2017IEEE 9th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM)","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"SciTime: Framework for mobile game development for grade 3 science subject\",\"authors\":\"Lea Angela Sevillena, Renniel S. Canoy, Jayson Raymund D. Bermudez\",\"doi\":\"10.1109/HNICEM.2017.8269535\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study shows the importance and advantages of using the mobile application as a tool for grade 3 students who are having a hard time studying and acquiring information in their class. This educational mobile game application gives an innovative approach to learning science that focuses on topics per grading period of the entire school year. Changing the mood of the class helps everyone to be motivated and focus on their lesson with the use of this educational mobile game application. It provides the students the ability to explore and answer their own curiosity regarding the subject, therefore, they can have more interest and continue the process of learning.\",\"PeriodicalId\":104407,\"journal\":{\"name\":\"2017IEEE 9th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM)\",\"volume\":\"48 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017IEEE 9th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HNICEM.2017.8269535\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017IEEE 9th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HNICEM.2017.8269535","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
SciTime: Framework for mobile game development for grade 3 science subject
This study shows the importance and advantages of using the mobile application as a tool for grade 3 students who are having a hard time studying and acquiring information in their class. This educational mobile game application gives an innovative approach to learning science that focuses on topics per grading period of the entire school year. Changing the mood of the class helps everyone to be motivated and focus on their lesson with the use of this educational mobile game application. It provides the students the ability to explore and answer their own curiosity regarding the subject, therefore, they can have more interest and continue the process of learning.